2.2.2 Cycle 3
Design
Objectives
Usability Features
Key Variables
Variable Name
Use
Pseudocode
// create config and information about the games properties
config
height: 1120
width: 640
zoom: 2
scene: preloader, game
end object
// initialise variables and attributes for the game
procedure create
player = generatePlayer
camera.follow(player)
camera.setBounds(560, 320)
end procedureDevelopment
Outcome
Challenges
Testing
Test
Instructions
What I expect
What actually happens
Pass/Fail
Tests
Test
Instructions
What I expect
What actually happens
Pass/Fail
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