2.2.2 Cycle 2 - Movement
Design:
Objectives
Usability Features
Key Variables
Variable Name
Use
Pseudocode
define(moveSpeed)
if up arrow pressed: {
move player up by moveSpeed
};
if left arrow pressed: {
move player left by moveSpeed
};
if down arrow pressed: {
move player down by moveSpeed
};
if right arrow pressed: {
move player right by moveSpeed
};Development:
Outcome
Challenges
Testing:
Tests
Test
Instructions
What I expect
What actually happens
Pass/Fail
Evidence
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