2.2.1 Cycle 1 Setting Up
Design
For this cycle I want to get a repl with kaboom.js running and be able to render a simple sprite to get used to the environment I will be working in for the rest of this project. After I have set up the foundation I can work on my project online through replit.
Objectives
Usability Features
Colors will be contrasting allowing players to easily distinguish different features.
Key Variables
height
height in pixels of the game to be rendered
width
width in pixels of the game to be rendered
Pseudocode
import "kaboom"
constant WIDTH = 1920
constant HEIGHT = 1080
kaboom(
width = WIDTH
height = HEIGHT
)
loadBean()
add(bean)Development
Outcome
The outcome of this cycle is a stage set for development with kaboom.js within replit.

Challenges
The only challenge I encountered is the times for the kaboom project to load being very long. This fixed itself, however as leaving it for a minute results in the project working
Testing
Tests
1
Run code
Kaboom should run
Kaboom ran normally
Pass
Evidence

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